![]() ![]() ![]() The dog can learn tricks, fight enemies and find treasure, and lead the way to quest objectives (when required). This dog follows the player a majority of the time during the game. The player's companion is a dog which the player befriends as a child. If the player runs away from a cutscene which contained important information, the character will await the player's return. In the fully interactive cutscenes a player can use their expressions during the dialogue or even run away from the scene, thus skipping it afterwards the player can return to the cutscene location to start it again. According to Lionhead, the non-interactive cutscenes consume less than five minutes of game time. There are both interactive and non-interactive cutscenes in the game. Unlike the original, the player may choose to be either male or female.Ĭreative Director Peter Molyneux played a major role in presenting this game to the public, as he did in the lead up to the release of the original Fable. The game takes place in the fictional world of Albion, five hundred years after Fable's original setting, in a colonial era resembling the time of highwaymen or the Enlightenment guns are still primitive, and large castles and cities have developed in the place of towns. The sequel to Fable and Fable: The Lost Chapters, it was originally announced in 2006 and was then released in October 2008. Fable II is an action role-playing game developed by Lionhead, published by Microsoft Game Studios. ![]()
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